Official Wiki

The Creek211 Wiki

Everything in this wiki describes systems actually built into the game. Updated as we ship.

Creek211 is an online crime city where every side of the law is a job — cop, medic, driver, mechanic, dealer, thief. The city runs on one closed economy: the money you earn was spent by someone, and the money you spend pays somebody's wage. This wiki documents how it all works.

LIVE = playable in the current playtest  ·  UNLOCKING = built, arriving via Proof of Gaming milestones.

Getting Started

First spawn, your starter kit, hunger, your first bicycle, and how to not get arrested in hour one.

Classes & Jobs

Civilian and Police, all ten skills, and the hot-job system that pays you MORE for scarce work.

Money & Economy

Wages, food costs, dynamic shop prices, the city treasury, stocks and the lotto.

Vehicles

Bicycles, bike repair, the 19-car luxury ladder, fuel and refuelling.

Crime & The Law

Heat, tickets, jail, robbery, pickpocketing, bribes, carjacking and the stolen-car market.

Survival & Medical

Going down, bleeding out, medics, defibrillators, disease and hospital bills.

Commands Reference

Every chat command in the game, what it does and who can use it.

Controls & Settings

Keybinds and rebinding, voice chat, chat filter, and the settings menu.

Creek211 is in active development — numbers on these pages are live balance values and change as the economy is tuned. $CREEK is a community token: Creek211 is play to win — never pay to win, and a wallet is never required to play.